SWCC Season 1
By TaKo_G · 25 weeksBack to SWCC
25 weeks
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At the start of your turn, destroy everything bordering your base with 7 or less strength
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By 22cires in September 2019
Resourceful
Cataclysmic Shrine — At the start of your turn, destroy everything bordering your base with 7 or less strength
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Force all units to attack a random bordering unit, give 2 strength to all units who survived damage.
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By OscarTodam in September 2019
Wipeout
the survivors — Force all units to attack a random bordering unit, give 2 strength to all units who survived damage.
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Spawn a 3 strength knight on the tile in front of each friendly structure.
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By LemonJamulus in September 2019
Theme Throwback II
Man the Walls — Spawn a 3 strength knight on the tile in front of each friendly structure.
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On play, create a 2 Mana cost Spell to your hand with this effect: "Give 2 strength to all friendly units".
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By Sarabanda in August 2019
Structure Focus
CONN DRUID WARRIOR — On play, create a 2 Mana cost Spell to your hand with this effect: "Give 2 strength to all friendly units".
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On attack, pull units to this, for every bordering unit, draw 1 pirate.
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By Dracqi in August 2019
Ambassador
FleetCallers — On attack, pull units to this, for every bordering unit, draw 1 pirate.
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Spawn a 1 strength Pirate token bordering each friendly Pirate. For each Pirate in your hand, those tokens get +1 strength
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By Zemeu in August 2019
Special Condition
All Hands on Deck — Spawn a 1 strength Pirate token bordering each friendly Pirate. For each Pirate in your hand, those tokens get +1 strength
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Freeze all enemy units in the target unit's column, deal 2 damage to all units with 6 or more strength.
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By OscarTodam in August 2019
A Hero’s Tool
spellbinder's trap — Freeze all enemy units in the target unit's column, deal 2 damage to all units with 6 or more strength.
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Before attacking a weaker unit,push it away and Do damage of the amount of tiles moved to the it and all surrounding enemies.
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By l3l in July 2019
Speciality
Crash kickers — Before attacking a weaker unit,push it away and Do damage of the amount of tiles moved to the it and all surrounding enemies.
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On play, remove this card from your deck and insert it into your opponent's.
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By StompyTom in July 2019
Finishing Blow
Bootstrap Bombers — On play, remove this card from your deck and insert it into your opponent's.
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Before attacking an enemy, deal 2 damage to all enemy units behind it
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By Blastoise in July 2019
Knights vs Pirates
Rusted piercers — Before attacking an enemy, deal 2 damage to all enemy units behind it
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Before attacking a unit, force all enemy units bordering it to attack it.
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By FrozenEarth in June 2019
Felines
Rufflescuffers — Before attacking a unit, force all enemy units bordering it to attack it.
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On play, build a 3 strength Tombstone bordering every friendly unit with an "On Death" effect which spawn 3 strength Undeads
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By Zyries in June 2019
Death and Decay
Dayne the Undertaker — On play, build a 3 strength Tombstone bordering every friendly unit with an "On Death" effect which spawn 3 strength Undeads
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After attacking, convert this unit to the enemy side.
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By Zethes in June 2019
Theme Throwback
Madjique — After attacking, convert this unit to the enemy side.
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On play, pushes itself forward.
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On play, discard all cards and draw a spell.
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By FrozenEarth in May 2019
Magicality
Wondrous Smugglers — On play, discard all cards and draw a spell.
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On play, spawn 3 Bombs on random surrounding tiles wich will explode dealing 3 damage to all bordering enemies at the start of your turn
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On play, convert your weakest friendly unit to fight for the enemy
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By JotaDiez in May 2019
Tit for Tat
Reformed Sinners — On play, convert your weakest friendly unit to fight for the enemy
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On play, add to your hand 1 random card from your opponent's Deck, then destroy this card
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By JotaDiez in April 2019
Card Control
Six-sided impostors — On play, add to your hand 1 random card from your opponent's Deck, then destroy this card
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Before attacking a unit, summon 5 poisoned toads with 1 strength surrounding that unit
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By MooreFunn in April 2019
Strength in Numbers
Auxiliary Evokes — Before attacking a unit, summon 5 poisoned toads with 1 strength surrounding that unit