SWCC Season 2
By TaKo_G · 40 weeksBack to SWCC
40 weeks
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Energize a target friendly unit with 3 or less strength to move again
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By Яandomly Drawn Card in May 2021
Movement
Energizing Brew — Energize a target friendly unit with 3 or less strength to move again
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Always starts in your hand. Mark two random tiles in each row. Visit them all to transform this into 3 unburied treasures
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If played in front of an enemy unit, force that enemy unit to attack this. On death, spawn a 2 strength satyr behind an enemy unit on the tile in front.
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By Dewalian in May 2021
Cheap Cheap
Sneakbaiters — If played in front of an enemy unit, force that enemy unit to attack this. On death, spawn a 2 strength satyr behind an enemy unit on the tile in front.
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While this is alive, gain 1 strength for each card you draw
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By Яandomly Drawn Card in April 2021
Passives
Greedy Hoarders — While this is alive, gain 1 strength for each card you draw
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Turn a target unit with 4 or less strength into a gold. Gold units become friendly structures
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By Яandomly Drawn Card in April 2021
Mythological
Midas' Touch — Turn a target unit with 4 or less strength into a gold. Gold units become friendly structures
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On play, destroy 2 surrounding friendly units, and next they are drawn, set their cost to 0
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By Яandomly Drawn Card in April 2021
Sacrifice Swarm
Occult Cultists — On play, destroy 2 surrounding friendly units, and next they are drawn, set their cost to 0
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On play, fly to the first open tile. If combined with a friendly unit, fly it to the first open tile and deal 2 damage to it
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After attacking, fly off the board until the beginning of your next turn. When returning, select a tile to return to and destroy anything occupying the tile
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Give 3 strength to all units with no other units of the same unit type and deal 3 damage to all other units
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By Giraudy in March 2021
Deck restrictions
Populous Decimator — Give 3 strength to all units with no other units of the same unit type and deal 3 damage to all other units
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After surviving damage, replace a random non‑Pirate card from your hand. If it's a Pirate card play it on a tile in its row.
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By Sewerrat in February 2021
Neutral Race Elders
ol' cap'n Sea Rat — After surviving damage, replace a random non‑Pirate card from your hand. If it's a Pirate card play it on a tile in its row.
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If the only bordering friendly unit type is construct, gain 2 strength, if it is rodent gain 2 speed
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By Giraudy in February 2021
Faction Felines II
Brassheart Leopards — If the only bordering friendly unit type is construct, gain 2 strength, if it is rodent gain 2 speed
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On play, increase the level of all cards in your hand to level 2
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By Яandomly Drawn Card in February 2021
Programming Nightmare
Amaghi The Unknown — On play, increase the level of all cards in your hand to level 2
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Before moving pull the first enemy unit in front.
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By Mirceaboss in January 2021
Faction Knights
Dismantling guards — Before moving pull the first enemy unit in front.
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At the start of your turn, all friendlies that deal below 3 damage with abilities deal 2 extra damage
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By Яandomly Drawn Card in January 2021
Ancient Structures
Temple of Ruin — At the start of your turn, all friendlies that deal below 3 damage with abilities deal 2 extra damage
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On play, add a 6 mana copy of the last spell played to your hand
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By Equinox in January 2021
Apprentice
Sideline Enchanters — On play, add a 6 mana copy of the last spell played to your hand
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On play, if your base has 5 health or less, deal 1 damage to all enemy units bordering your base.
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By Athena in January 2021
Missing Piece
Throne Defender — On play, if your base has 5 health or less, deal 1 damage to all enemy units bordering your base.
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On death, deal 2 damage to both bases
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When played bordering a friendly dragon, deal 3 damage to enemy units, starting with the strongest.
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By DukeOfJuke in December 2020
Power Creep
Wandering Wyrms+ — When played bordering a friendly dragon, deal 3 damage to enemy units, starting with the strongest.
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At the end of its first turn on board, gains 1 strength for each other friendly unit on board
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By Lyt in November 2020
End of Turn
Debt Collector — At the end of its first turn on board, gains 1 strength for each other friendly unit on board
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After attacking, draw a card.
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When drawn, freeze 2 random enemy units
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By MooreFunn in November 2020
In-hand effects
Frost Leviathan — When drawn, freeze 2 random enemy units
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On play, push a random bordering unit away. After that, randomly poison, freeze or deal 1 damage to all surrounding enemies from the pushed unit
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By Athena in October 2020
Cross-Faction
Weapon Collector — On play, push a random bordering unit away. After that, randomly poison, freeze or deal 1 damage to all surrounding enemies from the pushed unit
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On play, randomly cast a spell from your deck that costs 4 or less
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By MooreFunn in October 2020
Spell Focus
Thistlerobe Acolyte — On play, randomly cast a spell from your deck that costs 4 or less
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Board effect At start of each turn, deal 1 damage to already poisonned units and poison units with 2 strength or less
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By Jerahus in October 2020
Environmental & board effects
Toxic swamp — Board effect At start of each turn, deal 1 damage to already poisonned units and poison units with 2 strength or less
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On play, deal 3 damage to a random enemy unit or structure for each faction cards in hand
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By Ajmm in September 2020
Anti-neutral
Dainty Savy — On play, deal 3 damage to a random enemy unit or structure for each faction cards in hand
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On play, destroy all bordering friendly units, then gain speed for each destroyed
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By Ajmm in August 2020
Faction Felines
Grievious bobcat — On play, destroy all bordering friendly units, then gain speed for each destroyed
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At the start of your turn, give all surrounding units 1 speed
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By Player_Null_Name in August 2020
Aggressive Structures
Quickslash Outpost — At the start of your turn, give all surrounding units 1 speed
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On death, do a random effect 3 times: give 2 strength to a random ally, confuse a random enemy or deal 3 damage to a confused enemy.
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Hunt a unit with 5 strength or less. It will be prioritized by attacking units. Draw 1 card.
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By FrozenEarth in August 2020
Hunt
Catch A Trail — Hunt a unit with 5 strength or less. It will be prioritized by attacking units. Draw 1 card.